ludonarrative dissonance
ludonarrative dissonance noun: the perceived conflict between a game's ludic and narrative elements; a situation in which the gameplay of a video game mismatches or clashes with its story.
Noun
ludonarrative dissonance (usually uncountable, plural ludonarrative dissonances)
Forms of ludonarrative dissonance
| plural | ludonarrative dissonances |
|---|
Origin of ludonarrative dissonance
Coined by Canadian video game designer and director Clint Hocking in 2007.
Questions about ludonarrative dissonance
- What does ludonarrative dissonance mean?
- Ludonarrative dissonance means the perceived conflict between a game's ludic and narrative elements; a situation in which the gameplay of a video game mismatches or clashes with its story.
- What part of speech is ludonarrative dissonance?
- Ludonarrative dissonance is a noun.
- What is the plural of ludonarrative dissonance?
- The plural of ludonarrative dissonance is ludonarrative dissonances.
Words near ludonarrative dissonance in the dictionary
Source and license
Adapted from Wiktionary: ludonarrative dissonance (page history and authors). Text available under the Creative Commons Attribution-ShareAlike 4.0 license. Word.ws reformatted the entry and added links. Wiktionary data of 2026-09-02.
Last updated:
Cite this entry: “ludonarrative dissonance.” Word.ws, https://word.ws/ludonarrative_dissonance. Based on Wiktionary, CC BY-SA 4.0.
